Volinga today announced the launch of Volinga Plugin Pro for Unreal Engine, the most advanced integration of 3D Gaussian Splatting (3DGS) technology for professional production environments. Designed for virtual production, VFX, and immersive media, Volinga Plugin Pro gives creators new levels of realism, scalability, and control.
Volinga Plugin Pro enables studios to render photorealistic 3D environments in real time using advanced Gaussian Splatting techniques, now enhanced with next-generation tools for lighting, rendering, and scene optimization.
Key innovations include:
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Mesh-Based Relighting: A new approach to relighting that uses proxy meshes to reproduce geometry, shadows, and materials.
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Cull Volumes: A precision tool that allows users to remove floaters or unwanted elements within scenes.
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Scalable Rendering: Multi-node, multi-GPU, and multi-process support for demanding virtual production environments.
Plus, enhancements to existing features like:
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16-bit HDR Color & nDisplay Support: Ensuring high-fidelity visuals for LED volumes and multi-screen stages.
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ACES and OCIO Color Support: Seamless color management across the entire production pipeline.
Volinga Plugin Pro provides studios with a robust, production-ready toolkit tailored for real-time workflows.
“Our goal is to make 3DGS feel indistinguishable from any other Unreal Engine asset — unlocking all the creative possibilities of UE, but with far more photorealistic results. With Volinga Plugin Pro, we’re empowering creators to achieve the highest visual quality in Unreal Engine while maintaining real-time performance,” said Fernando Rivas Manzaneque, Co-Founder at Volinga. “This release represents a major leap in making 3DGS practical for professional studios and virtual production pipelines.”
Volinga Plugin Pro is now available as part of the Volinga Studio and Volinga Enterprise plans.